![]() ![]() There's an enemy that splits into multiple versions of itself. ![]() ![]() You learn to tread carefully and start making a kill-priority list very early on. You want to throw stuff, or savescum, or anything but pay that horrible price.Įnemy variety is almost overwhelming at times. It gets players much more heavily invested in their squad, and when someone you've given a nickname to and developed into a truly unique snowflake bites the dust? Well it sucks. When a soldier reaches a certain rank, even more options are opened up, and you can spend tons of time fine-tuning each soldier. This was severely lacking in XCOM, massively expanded in "Enemy Within" and has reached critical mass in XCOM 2. If you like customization options, they are here in abundance, from language and voice options, to props like sunglasses and baseball caps, to facial hair and scars. I have way too much fun customizing my soldiers.
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